Really interesting report about how brands in the US are looking at brands from Landor New York's 2009 Trends Forecast: Market Trends and Their Impact on Brands.
Main thought is that brands are moving away from conspicuous consumerism to modesty and moderation. Put simply, the economy has meant that flaunting luxury is becoming bad taste.
Key points from LANDOR ASSOCIATES NEW YORK's trends outlook 2009
• 'Acceptable consumerism' is the new ethos
• Richer consumers will be less interested in displays of wealth
• Flaunting wealth will be considered bad taste
• Consumers will seek comfort and security rather than status
• Rise of old-world sensibilities in branding
• Home-care segment will be well-positioned
Showing posts with label brand. Show all posts
Showing posts with label brand. Show all posts
Wednesday, 28 January 2009
Tuesday, 23 October 2007
Need a presentation fast?
Slide Share is a really good slide sharing site. Loads of different stuff:
http://www.slideshare.net/
http://www.slideshare.net/
Monday, 1 October 2007
Tuesday, 6 March 2007
30 ways the UK has changed
This is a great aticle (thanks Kelly) about how things aren't how they use to be.
Nice little reminder that things move on (with the acception of Noel Edmonds (No.25) who is ever present) and that brands and behaviours do change even in the shortest of time.
http://news.bbc.co.uk/1/hi/magazine/6412083.stm
Nice little reminder that things move on (with the acception of Noel Edmonds (No.25) who is ever present) and that brands and behaviours do change even in the shortest of time.
http://news.bbc.co.uk/1/hi/magazine/6412083.stm
Wednesday, 21 February 2007
Consumer generated media - eh?
An extract from the pocker guide to consumer generated media
Pete Blackshaw, 28 June 2007.
The fastest-growing media is one consumers create and share among themselves. It's trusted and TiVo-resistant. It presents long-lasting sources of influence. Listening to and leveraging such media may well be the most important source of competitive advantage for companies and brands.
Unlike paid media, CGM is created by consumers. It's often inspired by relevant product or service experiences and is frequently archived online for readers convenience and other consumers or key marketplace influencers. Examples of CGM include blog entries, consumer email feedback, message board posts, forum comments, personal Web sites, and personal email.
1.4 billion CGM comments are archived on the Web today. That number is growing 30 percent annually. None of this is terribly surprising when you consider the Pew Internet & American Life Project estimates 44 percent of online consumers have created online "content."
CGM can be influenced, but not controlled, by marketers. CGM delivers high-impact, targeted ad impressions well outside the scope of conversation among "familiars," a big reason it bears an important distinction from word of mouth. Search in particular magnifies CGM reach and effect by matching those who create it ("speakers") with curious, information-hungry preshoppers ("seekers").
Most important, CGM leaves a digital trail. It's highly measurable, allowing advertisers to gauge brand equity, reputation, and message effectiveness in real time. Advertisers must take accountability for the scope and effect of such media and use it to make more-informed decisions. One important first step is to understand CGM various forms.
blogs. The majority of today's blogs are rich, unaided first-person narratives across a host of topics. They mirror insight-rich focus groups but are even better. Though consumers rarely dedicate blogs to brands, brand experiences abundantly decorate blog narratives. Often, the texture of brand commentary is incidental, implied, even unconscious in nature. This can shed light on how advertising truly works. Thanks to RSS and blogs highly networked nature, they're quickly becoming the most potent form of CGM. They also index fastest on search engines.
Message boards and forums. These are industry- or interest-focused areas that draw consumers based on a particular product, specialty, or niche. Typically, they draw consumers interested in specific products (automobiles, computers, electronics, software) or issues (politics, baby/parenting, lifestyle, travel). Active participants tend to be folks who have experienced the products or issue in question. Buyers tend to be the listeners. Social network sites also make ample use of message boards.
Review/rating sites. There are far fewer CGM "impressions" in this venue, but the reach and effect are enormous, especially in regard to consumer purchase behavior. Reviews are typically grounded in relevant experience, which significantly dials up credibility and trust. Amazon.com, eBay, Edmunds.com, and Epinions.com all fall into this category. Ratings add an important quantitative dimension.
Clubs or groups. These are highly focused, often specialized sites where aficionados congregate around a single issue, product, or item. They can be public or private. Although membership is usually small (up to hundreds of users), tens of thousands of such groups exist. Groups can range from celebrity fan clubs to stamp collectors sites to automobile owners sites to book clubs.
Direct company feedback. This critical, often overlooked form of CGM is targeted directly to companies, but consumers who exercise this channel typically offer their feelings across multiple platforms. Some of our recent research shows nearly 70 percent of consumers who provide feedback through company/brand Web sites are active across other CGM venues, including boards and blogs. The good news for companies is this channel is controllable. The challenge is shifting from an operational, "I don't want consumer attention" cost-center mindset to a marketing-centered, "I'll take whatever consumer attention I can get" one.
Third-party Web sites. Smaller yet active groups of consumers generate high-impact CGM on third-party feedback sites such as Complaints.com and My3cents.com. The Better Business Bureau's online service also captures, archives, and makes publicly available certain forms of "escalated" CGM. Media writers and financial analysts often quote such sources.
Introducing CGM2
CGM is rapidly adopting the same rich-media formats we see in online advertising. This, too, needs to be understood. A few examples of CGM2, or consumer-generated multimedia:
Moblogs, photo sharing, and tagging. Moblogs are mobile-enabled blogs that let users post photos from anywhere. Interestingly, many of the online photos today are efficiently tagged with labels such as "BadMcDonaldsExperience," which makes them easier to find, organize, and index through search engines. Camera phones play a huge role in moblog growth.
Vlogs/personal videos. Vlogs are basically video-based journals, almost like reality TV for online. Thanks to iMovie, Windows Movie Maker, and other tools, it's getting easier to create sticky, viral, even incriminating online video.
Podcasting. Think of this as TiVo meets radio. Consumers create their own radio broadcasts and make them available for others. Because they're so darn easy to create, expect to see a ton of them.
Consumers are dictating the terms of media reach, frequency, and impact. We must stay on top of this. Increasingly, we live in a consumer-controlled surveillance society, and CGM the currency.
Monday, 12 February 2007
Blogenvy
My first candidate for blogenvy: http://www.mb-blog.com/
Check out this guy's archive on brand. I particularly like the article on scented outdoor advertising http://www.mb-blog.com/index.php/2006/12/08/fresh-baked-or-half-baked/
not least for the fact that we had a similar 'ish idea on a recent pitch.
Subscribe to:
Posts (Atom)
